A 48-hour game jam idea passed 400 million downloads
Team Terrible, an 11-person independent studio in Dundee, says its horror game The Baby in Yellow has reached about 400 million downloads: 320 million on Android, 80 million on iOS and 100,000 on Steam. The game started as a 48-hour entry in the GMTK Game Jam. Co-founder Greg Lee told Mobilegamer.biz on November 3 that the studio had no advertising budget at launch, so streamers carried it, and the free-to-play mobile versions turned that attention into installs.
TakeThis is the indie playbook in one game. Build something streamers love on PC, keep it free on phones and let creators do the marketing. No doubt more small studios will copy this path.
